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🚧 Expanding soon — full Kill Switch documentation is in progress.

What is the kill switch?

The kill switch is BossMode’s emergency halt mechanism. When triggered, it immediately:
  • Pauses all pending directives
  • Queues all autonomous moves for manual review
  • Blocks any new directive execution until the switch is cleared
  • Logs the halt event with a timestamp and reason
The Guardian module enforces the kill switch at every execution point. No capo can execute a move while the kill switch is active — not even low-risk, pre-approved operations.

Activating the kill switch

In Claude Code:

Kill switch status

Response when active:

Clearing the kill switch

Before clearing, review all pending moves in the queue:
Then clear:

Guardian modes

The kill switch is the hardest setting of BossMode’s Guardian module, which has three modes:

When to use the kill switch

  • You notice unexpected output from a capo
  • You’re about to make a major strategic change and don’t want autonomous moves in flight
  • You’re onboarding a new team member and want to pause until they’re briefed
  • A standing order appears to have been misinterpreted
  • Any time the business situation changes faster than your orders can keep up with
The kill switch is not a failure state. It’s a governance feature. Use it freely.