🚧 Expanding soon — full Kill Switch documentation is in progress.
What is the kill switch?
The kill switch is BossMode’s emergency halt mechanism. When triggered, it immediately:
- Pauses all pending directives
- Queues all autonomous moves for manual review
- Blocks any new directive execution until the switch is cleared
- Logs the halt event with a timestamp and reason
The Guardian module enforces the kill switch at every execution point. No capo can execute a move while the kill switch is active — not even low-risk, pre-approved operations.
Activating the kill switch
In Claude Code:
Kill switch status
Response when active:
Clearing the kill switch
Before clearing, review all pending moves in the queue:
Then clear:
Guardian modes
The kill switch is the hardest setting of BossMode’s Guardian module, which has three modes:
When to use the kill switch
- You notice unexpected output from a capo
- You’re about to make a major strategic change and don’t want autonomous moves in flight
- You’re onboarding a new team member and want to pause until they’re briefed
- A standing order appears to have been misinterpreted
- Any time the business situation changes faster than your orders can keep up with
The kill switch is not a failure state. It’s a governance feature. Use it freely.